You compete in teams while navigating your way through some of the 24 000 islands in the Stockholm archipelago. The race follows a suggested route, but the course is dynamic leaving the racers to choose the most optimal for them. The swimmers will cut through, the runners will aim for the easy fast trail.
The race starts early in the morning at point A
The teams will cater for themselves during the day
Support vessels will be available
Standard swimrun rules for gear applies
Teams will carry basic mandatory gear
No trash can be thrown in the nature
Everyone starts togehter
The support vessel will carry water, but no food / energy
The race window is 07:00 - 19:00*
There will be an evening cut at each point B
Each stage will finish at point B
All team members have to finish each stage
Accumulated stage time will be counted
Overall total race time will decide the winner
Breaking any rule = disqualification
A detailed race pm will be sent well in advance
The race is divided into 6* stages.
1: Arholma – Blidö Stämmarsund
2: Blidö Stämmarsund – Möja Långvik
3: Möja Långvik – Runmarö Styrsvik
4: Runmarö Styrsvik – Ornö church
5: Ornö church – Nåttarö south
6: Nåttarö south – Landsort
* . The rules for the last stage is weather dependent and finalized during
the race week. Normally with an extended race window.
Each team will have a map where ilands forbidden to enter will be clearly marked. Private properties cannot be entered. Each team will be tracked with the mandatory GPS device. Each taken route by the team will be studied in hindsight.
To get ahed in your planning, we suggest the following reading: